245 lines
5.0 KiB
C++
245 lines
5.0 KiB
C++
/*******************************************
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* Most Awesome Renderer Ever
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*******************************************/
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#pragma once
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extern "C" {
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#include <DEV_Config.h>
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#include <EPD_2in9_V2.h>
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#include <fonts.h>
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}
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#include <vector>
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#include <string>
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#include <cstring>
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#include <memory>
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namespace Render{
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struct pos_t {
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uint16_t x;
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uint16_t y;
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};
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struct bbox2d_t {
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uint16_t xMin, Ymin;
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uint16_t Xmax, Ymax;
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};
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enum class ScreenRotation {
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Rot0 = 0,
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Rot90 = 90,
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Rot180 = 180,
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Rot270 = 270
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};
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enum class BlendMode {
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Add,
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Intersect
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};
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enum class Color {
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White,
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Black
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};
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class Page;
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class Drawable;
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typedef pos_t dim_t;
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typedef std::vector<std::shared_ptr<Page>> Pages;
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typedef std::vector<std::shared_ptr<Drawable>> Drawables;
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class Mare {
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friend class Drawable;
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Mare(dim_t size);
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~Mare();
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// getters, setters
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public:
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void setSize(const dim_t size);
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const dim_t getSize();
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void setRotation(const ScreenRotation r);
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const ScreenRotation getRotation();
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void setCurrentPage(const uint8_t p);
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const Page& getCurrentPage();
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// drawables, pages
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public:
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template <class T>
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void addDrawable(T);
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void removeDrawable(const size_t id);
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void addPage();
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void removePage(const uint8_t num);
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const Drawables& getDrawables();
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const Pages& getPages();
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//render
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private:
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void render();
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void clearBuffer(uint8_t* buffer, Color col);
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void visitDrawables(Drawable* parent);
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void setPixel(uint8_t* img, uint16_t x, uint16_t y, bool value);
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// members
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private:
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dim_t _screenSize;
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Pages _pages;
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uint8_t* _screenBufferForeground;
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uint8_t* _screenBufferBackground;
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Drawables _drawables; // background drawables for all the pages
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ScreenRotation _rotation;
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};
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class Drawable {
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public:
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Drawable(const size_t id, const Drawable* parent, const Mare* engine);
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~Drawable();
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public:
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virtual void render();
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public:
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void setId(const size_t id);
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void setOrigin(const pos_t origin);
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void setDirty();
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void setBlendMode(const BlendMode mode);
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const bbox2d_t getBBox();
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const BlendMode getBlendMode();
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private:
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const Drawable* _parent;
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const Mare* _engine;
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bool _dirty;
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size_t _id;
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pos_t _origin;
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bbox2d_t _bbox;
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Drawables _children;
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};
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class DrawablePoint: public Drawable {
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DrawablePoint(const size_t id, const Drawable* parent, const Mare* engine, dim_t size);
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~DrawablePoint();
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public:
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void setSize(dim_t size);
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const dim_t getSize();
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private:
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void render();
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// members
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private:
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dim_t _size;
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};
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class DrawableLine: public Drawable {
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DrawableLine();
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~DrawableLine();
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public:
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void setThickness(uint16_t thickness);
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const uint16_t getThickness();
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void setRotation(float rotation);
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const float getRotation();
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void setLength(uint16_t length);
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const uint16_t getLength();
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private:
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void render(); // difficult business
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// members
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private:
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uint16_t _thickness;
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uint16_t _lenght;
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float _rotation;
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};
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class DrawableRectangle: public Drawable {
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DrawableRectangle();
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~DrawableRectangle();
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public:
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private:
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void render() {};
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// members
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private:
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};
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class DrawableCircle: public Drawable {
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DrawableCircle();
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~DrawableCircle();
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public:
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private:
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void render() {};
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// members
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private:
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};
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class DrawableChar: public Drawable {
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DrawableChar();
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~DrawableChar();
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public:
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private:
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void render() {};
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// members
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private:
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};
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class DrawableString: public Drawable {
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DrawableString();
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~DrawableString();
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public:
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private:
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void render() {};
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// members
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private:
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};
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class DrawableCustom: public Drawable {
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DrawableCustom();
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~DrawableCustom();
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public:
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private:
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void render() {};
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// members
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private:
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};
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class Page {
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Page();
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~Page();
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public:
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private:
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Drawables _backDrawables;
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Drawables _frontDrawables;
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};
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} |