motion_light rewritten (no permanence between two motion sensor)

This commit is contained in:
2024-11-06 21:18:18 +01:00
parent 437553f5ec
commit 126df51438
3 changed files with 123 additions and 119 deletions

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@@ -1,5 +1,5 @@
blueprint:
name: Dual Sensor Motion-activated Light Customised temporary no sun condition
name: Dual Sensor Motion-activated Light Customised with selectable condition after sunset and before sunrise
description: Turn on a light when motion is detected.
domain: automation
# source_url: https://github.com/home-assistant/core/blob/dev/homeassistant/components/automation/blueprints/motion_light.yaml
@@ -22,7 +22,7 @@ blueprint:
device_class: motion
domain: binary_sensor
light_target:
name: Light`
name: Light
selector:
target:
entity:
@@ -46,43 +46,39 @@ blueprint:
trigger_variables:
use_sun: !input sun_condition
# If motion is detected within the delay,
# we restart the script.
mode: restart
max_exceeded: silent
triggers:
- trigger: state
entity_id: !input motion_entity_down
from: "off"
entity_id:
- !input motion_entity_up
- !input motion_entity_down
to: "on"
id: motion-detected
- trigger: state
entity_id: !input motion_entity_up
from: "off"
to: "on"
entity_id:
- !input motion_entity_up
- !input motion_entity_down
to: "off"
for:
hours: 0
minutes: 0
seconds: !input no_motion_wait
# Temporary no condition for scala taverna
conditions: []
# Unable to set different condition based on sun condition flag
actions:
- alias: "Turn on the light"
action: light.turn_on
target: !input light_target
- alias: "Wait until there is no motion from up device"
wait_for_trigger:
trigger: state
entity_id: !input motion_entity_up
# from: "on"
to: "off"
- alias: "Wait until there is no motion from down device"
wait_for_trigger:
trigger: state
entity_id: !input motion_entity_down
# from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait
- alias: "Turn off the light"
action: light.turn_off
target: !input light_target
- if:
- condition: trigger
id:
- motion-detected
then:
- action: light.turn_on
target: !input light_target
data: {}
else:
- action: light.turn_off
metadata: {}
data:
transition: 10
target: !input light_target
mode: single