Dual Sensor motion light template, first commit

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2024-11-02 00:51:54 +01:00
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blueprint:
name: Dual Sensor Motion-activated Light Customised with selectable condition after sunset and before sunrise
description: Turn on a light when motion is detected.
domain: automation
# source_url: https://github.com/home-assistant/core/blob/dev/homeassistant/components/automation/blueprints/motion_light.yaml
author: Home Assistant Rewised by Tiziano Trabattoni
input:
motion_entity_down:
name: Motion Sensor (Sensore Basso)
description: Sensore parte bassa della scala
selector:
entity:
filter:
device_class: motion
domain: binary_sensor
motion_entity_up:
name: Motion Sensor (Sensore Alto)
description: Sensore parte alta della scala
selector:
entity:
filter:
device_class: motion
domain: binary_sensor
light_target:
name: Light
selector:
target:
entity:
domain: light
sun_condition:
name: Sun_driven
description: Controlled by sunrise and sunset
default: on
selector:
boolean:
no_motion_wait:
name: Wait time
description: Time to leave the light on after last motion is detected.
default: 120
selector:
number:
min: 0
max: 3600
unit_of_measurement: seconds
# If motion is detected within the delay,
# we restart the script.
mode: restart
max_exceeded: silent
triggers:
- trigger: state
entity_id: !input motion_entity_down
from: "off"
to: "on"
- trigger: state
entity_id: !input motion_entity_up
from: "off"
to: "on"
conditions:
# {% if %}
- condition: sun
after: sunset
after_offset: "-01:00:00"
before: sunrise
before_offset: "+01:00:00"
actions:
- alias: "Turn on the light"
action: light.turn_on
target: !input light_target
- alias: "Wait until there is no motion from up device"
wait_for_trigger:
trigger: state
entity_id: !input motion_entity_up
from: "on"
to: "off"
- alias: "Wait until there is no motion from dow device"
wait_for_trigger:
trigger: state
entity_id: !input motion_entity_down
from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait
- alias: "Turn off the light"
action: light.turn_off
target: !input light_target