89 lines
2.4 KiB
YAML
89 lines
2.4 KiB
YAML
blueprint:
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name: Dual Sensor Motion-activated Light Customised temporary no sun condition
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description: Turn on a light when motion is detected.
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domain: automation
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# source_url: https://github.com/home-assistant/core/blob/dev/homeassistant/components/automation/blueprints/motion_light.yaml
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author: Home Assistant Rewised by Tiziano Trabattoni
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input:
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motion_entity_down:
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name: Motion Sensor (Sensore Basso)
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description: Sensore parte bassa della scala
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selector:
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entity:
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filter:
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device_class: motion
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domain: binary_sensor
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motion_entity_up:
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name: Motion Sensor (Sensore Alto)
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description: Sensore parte alta della scala
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selector:
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entity:
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filter:
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device_class: motion
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domain: binary_sensor
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light_target:
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name: Light`
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selector:
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target:
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entity:
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domain: light
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sun_condition:
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name: Sun_driven
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description: Controlled by sunrise and sunset
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default: on
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selector:
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boolean:
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no_motion_wait:
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name: Wait time
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description: Time to leave the light on after last motion is detected.
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default: 30
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selector:
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number:
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min: 10
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max: 120
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unit_of_measurement: seconds
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trigger_variables:
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use_sun: !input sun_condition
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# If motion is detected within the delay,
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# we restart the script.
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mode: restart
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max_exceeded: silent
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triggers:
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- trigger: state
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entity_id: !input motion_entity_down
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from: "off"
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to: "on"
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- trigger: state
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entity_id: !input motion_entity_up
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from: "off"
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to: "on"
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# Temporary no condition for scala taverna
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conditions: []
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# Unable to set different condition based on sun condition flag
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actions:
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- alias: "Turn on the light"
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action: light.turn_on
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target: !input light_target
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- alias: "Wait until there is no motion from up device"
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wait_for_trigger:
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trigger: state
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entity_id: !input motion_entity_up
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# from: "on"
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to: "off"
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- alias: "Wait until there is no motion from down device"
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wait_for_trigger:
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trigger: state
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entity_id: !input motion_entity_down
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# from: "on"
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to: "off"
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- alias: "Wait the number of seconds that has been set"
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delay: !input no_motion_wait
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- alias: "Turn off the light"
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action: light.turn_off
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target: !input light_target
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