correct render of sprite lines!!
This commit is contained in:
@@ -5,10 +5,11 @@
|
||||
|
||||
namespace Render {
|
||||
|
||||
Mare::Mare(dim_t size) :
|
||||
Mare::Mare(dim_t size, ScreenRotation rot) :
|
||||
_screenSize(size),
|
||||
_screenBufferBackground(nullptr),
|
||||
_screenBufferForeground(nullptr)
|
||||
_screenBufferForeground(nullptr),
|
||||
_rotation(rot)
|
||||
{
|
||||
int rv;
|
||||
_bufferDim = (_screenSize.x >> 3) * _screenSize.y;
|
||||
@@ -48,17 +49,74 @@ namespace Render {
|
||||
EPD_2IN9_V2_Display_Partial(_screenBufferBackground);
|
||||
}
|
||||
|
||||
void Mare::setPixel(uint8_t* img, uint16_t x, uint16_t y, bool value){
|
||||
if (x >= _screenSize.y) return;
|
||||
if (y >= _screenSize.x) return;
|
||||
img += (sizeof(uint8_t)*y*(_screenSize.x>>3) + sizeof(uint8_t)*(x>>3));
|
||||
if (value) *img &= ~(0x80 >> (x%8));
|
||||
else *img |= (0x80 >> (x%8));
|
||||
}
|
||||
|
||||
void Mare::clearBuffer(uint8_t* buffer, uint16_t len, Color col){
|
||||
assert(buffer != nullptr);
|
||||
std::memset(buffer, col == Color::White ? 0xff : 0x00, len);
|
||||
}
|
||||
|
||||
bool Mare::applyRotation(uint16_t* x, uint16_t* y) {
|
||||
uint16_t ax,ay;
|
||||
switch(_rotation){
|
||||
case ScreenRotation::Rot0 :
|
||||
{
|
||||
if (*x >= _screenSize.x || *y >= _screenSize.y) return false;
|
||||
break;
|
||||
}
|
||||
case ScreenRotation::Rot90 :
|
||||
{
|
||||
if (*x >= _screenSize.y || *y >= _screenSize.x) return false;
|
||||
ax = *x; ay = *y;
|
||||
*x = _screenSize.x - ay;
|
||||
*y = ax;
|
||||
break;
|
||||
}
|
||||
case ScreenRotation::Rot180 :
|
||||
{
|
||||
if (*x >= _screenSize.x || *y >= _screenSize.y) return false;
|
||||
ax = *x; ay = *y;
|
||||
*x = _screenSize.x - ax;
|
||||
*y = _screenSize.y - ay;
|
||||
break;
|
||||
}
|
||||
case ScreenRotation::Rot270 :
|
||||
{
|
||||
if (*x >= _screenSize.y || *y >= _screenSize.x) return false;
|
||||
ax = *x; ay = *y;
|
||||
*x = ay;
|
||||
*y = _screenSize.y - ax;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (*x < 0 || *y < 0) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Public
|
||||
const dim_t Mare::getCenter() {
|
||||
dim_t rv;
|
||||
if (_rotation == ScreenRotation::Rot0 || _rotation == ScreenRotation::Rot180){
|
||||
rv.x = _screenSize.x >> 1;
|
||||
rv.y = _screenSize.y >> 1;
|
||||
} else {
|
||||
rv.x = _screenSize.y >> 1;
|
||||
rv.y = _screenSize.x >> 1;
|
||||
}
|
||||
return rv;
|
||||
}
|
||||
|
||||
void Mare::setPixel(uint8_t* img, uint16_t x, uint16_t y, bool value) {
|
||||
if (!applyRotation(&x,&y)) return;
|
||||
// from here the coordinates are natural for the screen
|
||||
img += (sizeof(uint8_t)*y*(_screenSize.x>>3) + sizeof(uint8_t)*(x>>3));
|
||||
if (value) *img &= ~(0x80 >> (x%8));
|
||||
else *img |= (0x80 >> (x%8));
|
||||
}
|
||||
|
||||
void Mare::clearScreen() {
|
||||
EPD_2IN9_V2_Clear();
|
||||
clearBuffer(_screenBufferBackground, _bufferDim, Color::White);
|
||||
EPD_2IN9_V2_Display(_screenBufferBackground);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -59,13 +59,14 @@ namespace Render{
|
||||
friend class Page;
|
||||
|
||||
public:
|
||||
Mare(dim_t size);
|
||||
Mare(dim_t size, ScreenRotation rot);
|
||||
~Mare();
|
||||
|
||||
// getters, setters
|
||||
public:
|
||||
void setSize(const dim_t size);
|
||||
const dim_t getSize() {return _screenSize;};
|
||||
const dim_t getCenter();
|
||||
void setRotation(const ScreenRotation r);
|
||||
const ScreenRotation getRotation() {return _rotation;};
|
||||
void setCurrentPage(const uint8_t p);
|
||||
@@ -91,16 +92,13 @@ namespace Render{
|
||||
//render
|
||||
private:
|
||||
void clearBuffer(uint8_t* buffer, uint16_t len, Color col);
|
||||
bool applyRotation(uint16_t* x, uint16_t* y);
|
||||
void visitDrawables(Drawable* parent) {};
|
||||
|
||||
public:
|
||||
void render();
|
||||
void setPixel(uint8_t* img, uint16_t x, uint16_t y, bool value);
|
||||
void clearScreen() {
|
||||
EPD_2IN9_V2_Clear();
|
||||
clearBuffer(_screenBufferBackground, _bufferDim, Color::White);
|
||||
EPD_2IN9_V2_Display(_screenBufferBackground);
|
||||
}
|
||||
void clearScreen();
|
||||
|
||||
// members
|
||||
private:
|
||||
|
||||
@@ -66,13 +66,14 @@ namespace Render {
|
||||
void DrawableLine::render(){
|
||||
uint8_t* buf = getBuffer();
|
||||
auto tt = _thickness;
|
||||
auto dx = engine()->getSize().x;
|
||||
auto dy = engine()->getSize().y;
|
||||
auto e = engine();
|
||||
auto square = [tt,dy,buf,e](uint16_t x, uint16_t y){ //sprite render
|
||||
auto square = [buf,e,tt](uint16_t x, uint16_t y){
|
||||
uint8_t c = tt > 1 ? tt>>1 : 0; //sprite render
|
||||
x -= c;
|
||||
y -= c;
|
||||
for (auto xx(0); xx <= tt; ++xx)
|
||||
for (auto yy(0); yy <= tt; ++yy){
|
||||
e->setPixel(buf,dy-(yy+y),xx+x,true);
|
||||
e->setPixel(buf,xx+x,yy+y,true);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -80,24 +81,28 @@ namespace Render {
|
||||
_rotation = fmod(_rotation, M_TWOPI);
|
||||
float cx,sx;
|
||||
sincosf(_rotation,&sx,&cx); // use optimized float instructions
|
||||
uint16_t endX = round(cx*(float)_lenght);
|
||||
uint16_t endY = round(sx*(float)_lenght);
|
||||
if ((_rotation >= -M_PI_4 && _rotation <= M_PI_4) ||
|
||||
(_rotation >= 3*M_PI_4 && _rotation <= 5*M_PI_4))
|
||||
uint16_t endX = fabs(round(cx*(float)_lenght));
|
||||
uint16_t endY = fabs(round(sx*(float)_lenght));
|
||||
|
||||
int8_t mult = (_rotation <= 3*M_PI_4 || _rotation >= 7*M_PI_4) ? 1 : -1;
|
||||
|
||||
if ((_rotation >= 7*M_PI_4 || _rotation <= M_PI_4) ||
|
||||
(_rotation >= 3*M_PI_4 && _rotation <= 5*M_PI_4)) {
|
||||
|
||||
for(uint16_t xx(0); xx <= endX; ++xx){
|
||||
float dydx = cx == 0.0f ? 0 : (sx/cx);
|
||||
uint16_t y = getOrigin().y+xx*dydx;
|
||||
uint16_t x = getOrigin().x+xx;
|
||||
uint16_t y = getOrigin().y+xx*mult*dydx;
|
||||
uint16_t x = getOrigin().x+xx*mult;
|
||||
square(x,y);
|
||||
}
|
||||
else
|
||||
} else {
|
||||
for (uint16_t yy(0); yy <= endY; ++yy){
|
||||
float dxdy = sx == 0.0f ? 0 : (cx/sx);
|
||||
uint16_t y = getOrigin().y+yy;
|
||||
uint16_t x = getOrigin().x+yy*dxdy;
|
||||
uint16_t y = getOrigin().y+yy*mult;
|
||||
uint16_t x = getOrigin().x+yy*mult*dxdy;
|
||||
square(x,y);
|
||||
}
|
||||
|
||||
}
|
||||
resetDirty();
|
||||
}
|
||||
}
|
||||
|
||||
37
src/main.cpp
37
src/main.cpp
@@ -14,34 +14,35 @@ int main(){
|
||||
ssize.x = EPD_2IN9_V2_WIDTH;
|
||||
ssize.y = EPD_2IN9_V2_HEIGHT;
|
||||
|
||||
auto viewer = Render::Mare(ssize);
|
||||
auto viewer = Render::Mare(ssize,
|
||||
Render::ScreenRotation::Rot90);
|
||||
|
||||
Render::dim_t ps; ps.x=0; ps.y=0;
|
||||
Render::dim_t cx; cx.x=ssize.x/2; cx.y=ssize.y/2;
|
||||
|
||||
//auto line = viewer.addDrawable<Render::DrawableLine>();
|
||||
//auto line2 = viewer.addDrawable<Render::DrawableLine>();
|
||||
auto line = viewer.addDrawable<Render::DrawableLine>();
|
||||
auto line2 = viewer.addDrawable<Render::DrawableLine>();
|
||||
auto line3 = viewer.addDrawable<Render::DrawableLine>();
|
||||
|
||||
//line->setOrigin(ps);
|
||||
//line->setLength(256);
|
||||
//line2->setLength(256);
|
||||
line3->setLength(32);
|
||||
line3->setOrigin(cx);
|
||||
line->setOrigin(ps);
|
||||
line->setLength(256);
|
||||
line2->setLength(256);
|
||||
line3->setLength(64);
|
||||
line3->setOrigin(viewer.getCenter());
|
||||
while (true){
|
||||
//ps.x = ssize.y-i;
|
||||
//line2->setOrigin(ps);
|
||||
//line->setThickness(i);
|
||||
//line2->setThickness(i);
|
||||
ps.x = ssize.y-i;
|
||||
line2->setOrigin(ps);
|
||||
line->setThickness(i);
|
||||
line2->setThickness(i);
|
||||
line3->setThickness(i++);
|
||||
for (float a(0.0f); a<=M_TWOPI; a+=(M_TWOPI/180.0f)){
|
||||
//line->setRotation(a);
|
||||
//line2->setRotation(M_PI-a);
|
||||
for (float a(0); a<=M_TWOPI; a+=(M_TWOPI/90.0f)){
|
||||
line->setRotation(a);
|
||||
line2->setRotation(M_PI-a);
|
||||
line3->setRotation(a);
|
||||
//line->setDirty();
|
||||
//line2->setDirty();
|
||||
line->setDirty();
|
||||
line2->setDirty();
|
||||
line3->setDirty();
|
||||
viewer.render();
|
||||
printf("Angle: %4.3f\n", a/M_PI*180.0f);
|
||||
}
|
||||
viewer.clearScreen();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user